![]() > All cloaks and capes now have a weight. This keyword is only for accessories not cloaks, and was overwriting the chosen cloak keywords (Causing cloaks to not warm the player as effectively.) -Adjustments made to Frostfall Keywords (Most cloaks had the "WeatherProofAccessory" keyword. -Adjustments made to the survival mode keywords. > T here have been several keyword changes. > Hold Guard cloaks are still tied to location to prevent menu clutter. Instead, you will be able to craft them once you are a part of the corresponding faction. > Appropriate Faction cloaks are no longer tied to the location you are trying to craft them in. However, it does not include the tanning racks placed in the faction locations. > Includes the Winterhold guards fix, as well as the Falkreath cloak keyword fixes from Cloaks and Capes Fixes. (Just like any other mod that adds items to the game through leveled lists.) This mod will also require a bashed patch, or another solution to resolve leveled list conflicts if you have them. It is only an edit of the esp, and does not include the cloak assets themselves. (This is a replacement for Cloaks and Capes Fixes, as well as the distribution patch) It also adds a few of my own tweaks that I find necessary. This mod attempts to fix any issues that exist with the Cloaks and Capes mod. Asset use permission in mods/files that earn donation points You are allowed to earn Donation Points for your mods if they use my assets.Asset use permission in mods/files that are being sold You are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms.Asset use permission You are allowed to use the assets in this file without permission or crediting me.Conversion permission You can convert this file to work with other games as long as you credit me as the creator of the file.Modification permission You are allowed to modify my files and release bug fixes or improve on the features without permission from or credit to me.Upload permission You can upload this file to other sites but you must credit me as the creator of the file.You will need to seek permission from these authors before you can use their assets Other user's assets Some assets in this file belong to other authors. ![]() Sorry! He was wandering around naked for a while and I got distracted.)įor the tiniest nit ever, in your ReadMe incompatibilities you probably don’t need “Anything that alters the location chosen.” Other than that you should not trust my proofreading eyes. ![]() (I know the gauntlet clipping is inevitable, and I should have put different gauntlets on Stenvar for this picture. ![]() Here is a screen of their backs to show the cape at the shoulders. By the way, I love that she does not go bald when she puts the helmet on! Then again this is Jensa’s battered old save, so it might just be her. I don’t know how to explain it, but here’s a screen shot of finding the prompt after the helmet has rolled or bounced away. The helmet would not stay with the prompt to pick it back up. When I fooled around with the ground models (at least I think that’s what they’re called), I kept losing the helmets but had no trouble with the armor or scimitars. I took a look with Jensa and Stenvar, and even though they do not look as gorgeous as your Redguards in the armor, I think they look pretty awesome. Yay, I love this armor! Alesan Mikkesson is going to look very hot when he gets his Advanced Armors perk. ![]()
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